A small project I made in two days for the Playrix Hackathon. The main theme of the hackathon was "AI Rebellion".

The game features a pretty unique (or at least rare enough so I cannot think of another example) game mechanic of "Tower Offence" — meaning that you need to upgrade your invasion waves to bypass the pre-generated Tower Defense field. It also features an incremental progression and a perk system common for modern roguelikes.

I am planning to release a few patches in the future, but currently I'm not planning long-term support for this game. However, if it will be appreciated by players, I can change my opinion or consider starting the development of the new, better game based on the same core.


Third party credits:

Fonts: https://nimblebeastscollective.itch.io/nb-pixel-font-bundle

Updated 5 days ago
Published 6 days ago
StatusIn development
PlatformsHTML5
Authorkir1251
GenreStrategy, Puzzle
Made withUnity
TagsMouse only, Pixel Art, Retro, Roguelike, Top-Down, Tower Defense, upgrades
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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HackathonVersion.zip 16 MB

Development log