The Final Mainframe
A small project I made in two days for the Playrix Hackathon. The main theme of the hackathon was "AI Rebellion".
The game features a pretty unique (or at least rare enough so I cannot think of another example) game mechanic of "Tower Offence" — meaning that you need to upgrade your invasion waves to bypass the pre-generated Tower Defense field. It also features an incremental progression and a perk system common for modern roguelikes.
I am planning to release a few patches in the future, but currently I'm not planning long-term support for this game. However, if it will be appreciated by players, I can change my opinion or consider starting the development of the new, better game based on the same core.
Third party credits:
Fonts: https://nimblebeastscollective.itch.io/nb-pixel-font-bundle
Updated | 5 days ago |
Published | 6 days ago |
Status | In development |
Platforms | HTML5 |
Author | kir1251 |
Genre | Strategy, Puzzle |
Made with | Unity |
Tags | Mouse only, Pixel Art, Retro, Roguelike, Top-Down, Tower Defense, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Download
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Development log
- Published and updated6 days ago